I was asked by my collegue Csaba Szilagyi to help him out on his personal project Assault mech. He has brought this model to life all the way from concept to actually modelling and texturing it and he wanted me to finalize the asset by rigging it, skinning it, creating an animation control rig that would anable the user to manipulate the mech and he I have provided the package with a few basic animations such as idling, walking, running, shooting canons and rocket pads and few others.

Check out this picture (color concept from the highpoly model):


The cooperation was very smooth and I have really enjoyed it I am looking forward to more cool ideas and projects from Csaba.

Video with the mech coming soon.